C# - Network Programming - Verify client before allowing connection -
i'm new network programming stackoverflow, hope won't make bad mistakes.
i try code client/server application using tcplistener/tcpclient. don't want accept every client trying connect server.
i don't understand if 2 parties stay connected when client doesn't send request, , how possible verify client using password or something. how this?
i don't expect tutorial maybe link reference or youtube tutorial, couldn't find helpful things on research.
thank you, fre3zr
the tcp protocol works following: or accept connection or don't. after accepting, can checks , reject client, if want.
pseudo-code:
sock1.accept() if data store received data in "x" if password match "x" continue, if not: kickclient() end if
and yes, client keeps connected when finished sending data, must disconnect him in order free resources.
add code question, more.
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