android - How to start animation one by one using onAnimationend()? -


i making animation consist of 7 circles.

i used interpolator , draw circles on canvas, animation quite okay. want each of circles starts 1 one (one after another)/

enter image description here

i developed library project , following java file.

import android.animation.animator; import android.animation.animatorlisteneradapter; import android.animation.objectanimator; import android.animation.valueanimator; import android.content.context; import android.content.res.typedarray; import android.graphics.canvas; import android.graphics.paint; import android.graphics.drawable.shapedrawable; import android.graphics.drawable.shapes.ovalshape; import android.util.attributeset; import android.view.view; import android.view.animation.acceleratedecelerateinterpolator; import android.view.animation.anticipateovershootinterpolator; import android.util.log; import android.view.animation.linearinterpolator;  import teamdapsr.loaders.lib.utils.measureutils;  /**  * created devesh on 08-jul-15.  */ public class cubicbezierrotate extends view{      private int i=0;     private int radius = 0, centerx, centery;     private shapedrawable circleone, circletwo, circlethree, circlesmall;     protected paint paint[];     protected valueanimator anim1, anim2, anim3;     public int getradius(){ return radius; }     public void setradius(int radius){ this.radius = radius; }      public cubicbezierrotate(context context, attributeset attrs)     {         super(context, attrs);          typedarray = context.gettheme().obtainstyledattributes(                 attrs,                 r.styleable.cubicbezierrotate,                 0, 0         );          try         {             radius = a.getint(r.styleable.cubicbezierrotate_radius, 0);         }         catch (exception e)         {             e.printstacktrace();         }                 {             a.recycle();         }         init();     }      protected void init()     {         circleone = new shapedrawable(new ovalshape());         circletwo = new shapedrawable(new ovalshape());         circlethree = new shapedrawable(new ovalshape());           circleone.getpaint().setcolor(0x99ff0000);         circletwo.getpaint().setcolor(0x9900ff00);         circlethree.getpaint().setcolor(0x990000ff);          objectanimator animator = objectanimator.ofint(this, "radius", 0, 100);         animator.setduration(5000);         animator.setinterpolator(new anticipateovershootinterpolator());  /*      thread thread = new thread() {             @override             public void run() {                 try {                     while(true) {                         sleep(50);                         updatebounds();                     }                 } catch (interruptedexception e) {                     e.printstacktrace();                 }             }         };*/           paint = new paint[3];          paint[0] = new paint(paint.anti_alias_flag);         paint[1] = new paint(paint.anti_alias_flag);         paint[2] = new paint(paint.anti_alias_flag);          paint[0].setstyle(paint.style.fill);         paint[1].setstyle(paint.style.fill);         paint[2].setstyle(paint.style.fill);          paint[0].setcolor(0x99999999);         paint[1].setcolor(0x99999999);         paint[2].setcolor(0x99999999);      }      protected void setupanimations()     {          anim1 = valueanimator.ofint(0, (int)(0.10*getmeasuredheight()));         anim2 = valueanimator.ofint(0, (int)(0.10*getmeasuredheight()));         anim3 = valueanimator.ofint(0, (int)(0.10*getmeasuredheight()));          anim1.setduration(1500);         anim2.setduration(1500);         anim3.setduration(1500);          anim1.setinterpolator(new acceleratedecelerateinterpolator());         anim2.setinterpolator(new linearinterpolator());         anim3.setinterpolator(new anticipateovershootinterpolator());          anim1.setrepeatmode(valueanimator.reverse);         anim2.setrepeatmode(valueanimator.reverse);         anim3.setrepeatmode(valueanimator.reverse);          anim1.setrepeatcount(valueanimator.infinite);         anim2.setrepeatcount(valueanimator.infinite);         anim3.setrepeatcount(valueanimator.infinite);  //      anim2.addupdatelistener(new valueanimator.animatorupdatelistener() { //          @override //          public void onanimationupdate(valueanimator animation) { //              int animprogress = (integer) animation.getanimatedvalue(); //          } //      }); // //      anim1.addlistener(new animatorlisteneradapter() { //          @override //          public void onanimationend(animator animation) { //              super.onanimationend(animation); //          } //      });         anim1.start();         anim2.start();         anim3.start();     }     protected void updatebounds(int radius)     { /*         circleone.setbounds(radius, radius, radius, radius);         circletwo.setbounds(radius, radius, radius, radius);         circlethree.setbounds(radius, radius, radius, radius); */          invalidate();         //requestlayout();     }      @override     public void ondraw(canvas canvas)     {              log.i("radius", "radius1 = " + (int) (anim1.getanimatedvalue()));             log.i("radius", "radius2 = " + (int) (anim2.getanimatedvalue()));             log.i("radius", "radius3 = " + (int) (anim3.getanimatedvalue()));          canvas.drawcircle(50, getmeasuredheight()/2, (int)(anim1.getanimatedvalue()), paint[0]);          canvas.drawcircle(90, getmeasuredheight()/2, (int)(anim2.getanimatedvalue()), paint[1]);          canvas.drawcircle(130, getmeasuredheight()/2, (int)(anim3.getanimatedvalue()), paint[2]);         canvas.drawcircle(170, getmeasuredheight()/2, (int)(anim2.getanimatedvalue()), paint[2]);             canvas.drawcircle(210, getmeasuredheight()/2, (int)(anim2.getanimatedvalue()), paint[2]);             canvas.drawcircle(250, getmeasuredheight()/2, (int)(anim2.getanimatedvalue()), paint[2]);             canvas.drawcircle(290, getmeasuredheight()/2, (int)(anim2.getanimatedvalue()), paint[2]);   //      while (i<7) //      { //          switch (i) //          { //              case 0 : //                  canvas.drawcircle(50, getmeasuredheight()/2, (int)(anim2.getanimatedvalue()), paint[0]); //                  canvas.drawcircle(90, getmeasuredheight()/2, (int)(anim2.getanimatedvalue()), paint[1]); //                  canvas.drawcircle(130, getmeasuredheight()/2, (int)(anim2.getanimatedvalue()), paint[2]); //                  canvas.drawcircle(170, getmeasuredheight()/2, (int)(anim2.getanimatedvalue()), paint[2]); //                  try { //                      thread.sleep(1000); //                  } catch (interruptedexception e) { //                      e.printstacktrace(); //                  } //                  i++; //                  break; //              case 1 : // //                  canvas.drawcircle(210, getmeasuredheight()/2, (int)(anim2.getanimatedvalue()), paint[2]); //                  canvas.drawcircle(250, getmeasuredheight()/2, (int)(anim2.getanimatedvalue()), paint[2]); //                  canvas.drawcircle(290, getmeasuredheight()/2, (int)(anim2.getanimatedvalue()), paint[2]); //                  try { //                      thread.sleep(50); //                  } catch (interruptedexception e) { //                      e.printstacktrace(); //                  } //                  break; // //          } //      }             try {                 thread.sleep(50);             } catch (interruptedexception e) {                 e.printstacktrace();             }         updatebounds(0);      }      @override     protected void onsizechanged(int w, int h, int oldw, int oldh)     {         super.onsizechanged(w, h, oldw, oldh);     }      @override     public void onmeasure(int widthmeasurespec, int heightmeasurespec)     {         // width measurement         int widthsize = measureutils.getmeasurement(widthmeasurespec, getdesiredwidth());          // height measurement         int heightsize = measureutils.getmeasurement(heightmeasurespec, getdesiredheight());          centerx = (int)(0.5*measurespec.getsize(widthmeasurespec));         centery = (int)(0.5*measurespec.getsize(heightmeasurespec));          //must call store measurements         setmeasureddimension(widthsize + 10, heightsize + 10);          setupanimations();     }      private int getdesiredwidth()     {         // to-do calculate width child components.          return 2*radius+1000;     }      private int getdesiredheight()     {         // to-do calculate height chile components.         return 2*radius+100;     }  } 

please me out. want start each of circle animation 1 one (the next circle starts when previous 1 end). , whole cycle "1 2 3 4 5 6 7" end "7 6 5 4 3 2 1"

why not using animation-list ?? .

step 1 : define images every step of animation

step 2 : create drawable xml file should contain (example of animating 7 circles ):

<animation-list   android:id="@+id/progresscircles" android:oneshot="false"           xmlns:android="http://schemas.android.com/apk/res/android">         <item android:drawable="@drawable/progress_circle1" android:duration="150" />         <item android:drawable="@drawable/progress_circle2" android:duration="150" />         <item android:drawable="@drawable/progress_circle3" android:duration="150" />         <item android:drawable="@drawable/progress_circle4" android:duration="150" />         <item android:drawable="@drawable/progress_circle5" android:duration="150" />         <item android:drawable="@drawable/progress_circle6" android:duration="150" />         <item android:drawable="@drawable/progress_circle7" android:duration="150" />      </animation-list>  

step 3 : create imageview in layout file , set progresscircles android:src of image :

<imageview   android:id="@+id/progress_bar"   android:layout_alignparentright="true"   android:layout_width="wrap_content"   android:layout_height="wrap_content"   android:src="@drawable/progresscircles" /> 

step 4 (optionnal) : retrieve the reference image , animationdrawable in order track progress example etc :

imageview imgprogress = (imageview)findviewbyid(r.id.progress_bar);     if (imgprogress != null) {         imgprogress.setvisibility(view.visible);         animationdrawable animation = (animationdrawable)progress.getdrawable();         animation.setcallback(progress);         animation.setvisible(true, true);     } 

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