unity3d - Initialize array of AudioSource c# unity -


how can initialize array of audiosource script , how can add value array of audiosource? i'm using unity3d , c# lang

please help...

you can try resources.loadall function believe. function loads resources directory if remember correctly. more information here doc page function

http://docs.unity3d.com/scriptreference/resources.loadall.html


Comments

Popular posts from this blog

android - Gradle sync Error:Configuration with name 'default' not found -

java - Andrioid studio start fail: Fatal error initializing 'null' -

html - jQuery UI Sortable - Remove placeholder after item is dropped -